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Здравствуйте у меня возникла проблема с пингом.
Сервер находится онлайн, пинг 9999, на сервер естесственно зайти не могу.
НА сервере ноль человек.
Как решить проблемку?
может ли это быть от того, что комп перегружен?
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Какая соборка сервера рева и тд..
Как бы ты не был умён всегда есть кто то умнее.
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Гейм сервер настроен неправильно.
Нужна помощь? Обращайся!
http://flash-dev.in.ua
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такая же проблема, сборка l2jserver freya
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
#
# Note: External/Internal address definitions was moved to the ipconfig.xml
#
# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# Default: * (0.0.0.0)
GameserverHostname = 127.0.0.1
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb?useUnicode=true&characterEncoding=utf-8
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb?useUnicode
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = Agro
# Default: 100
MaximumDbConnections = 100
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack
# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 216
AllowedProtocolRevisions = 216
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
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а гейм сервер сам запускается нормально?
http://www.youtube.com/watch?feature=endscreen&v=Rf8E15aVuOQ&NR=1 ----- Смотреть всем!!!!! На самом деле эта девушка идеал для нормального мужика :)
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Game Server Console
Starting L2J Game Server.
Loading GameServer Configuration Files...
L2Properties: Missing property for key - DatapackRoot
Loaded 6 Filter Words.
-----------------------------------------------------------------=[ Database ]
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.2-pre1 [built 27-May-2010 01:00:49 -0400; debug? true; tra
ce: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 1hge15w8l11pey58u4quy5|fb56b1, debugUnreturnedConnectionStackTraces -
> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClass
Location -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1
hge15w8l11pey58u4quy5|fb56b1, idleConnectionTestPeriod -> 3600, initialPoolSize
-> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb?useUnicode, maxAdministrativeTask
Time -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections
-> 0, maxPoolSize -> 100, maxStatements -> 0, maxStatementsPerConnection -> 100
, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUse
r -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}
, propertyCycle -> 0, statementCacheNumDeferredCloseThreads -> 0, statementDestr
oyerNumActiveThreads -> -1, statementDestroyerNumConnectionsInUseAllUsers -> -1,
statementDestroyerNumConnectionsInUseDefaultUser -> -1, statementDestroyerNumCo
nnectionsWithDeferredDestroyStatementsAllUsers -> -1, statementDestroyerNumConne
ctionsWithDeferredDestroyStatementsDefaultUser -> -1, statementDestroyerNumDefer
redDestroyStatementsAllUsers -> -1, statementDestroyerNumDeferredDestroyStatemen
tsDefaultUser -> -1, statementDestroyerNumIdleThreads -> -1, statementDestroyerN
umTasksPending -> -1, statementDestroyerNumThreads -> -1, testConnectionOnChecki
n -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0,
usesTraditionalReflectiveProxies -> false ]
L2J Server Version: 4473
L2J Datapack Version: 7738
Updated characters online status.
Cleaned 0 elements from database in 0 s
Cleaned 0 expired timestamps from database.
IDFactory: 102912 id's available.
------------------------------------------------------------------=[ Engines ]
Initializing Script Engine Manager
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.
0b5
Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver
sion: 1.6
Script Engine: java 1.6 - Language: java - Language Version: 1.6
--------------------------------------------------------------------=[ World ]
Initializing InstanceManager
Loaded 146 instance names
Multiverse Instance created
Universe Instance created
L2World: (128 by 136) World Region Grid set up.
-------------------------------------------------------------------=[ Skills ]
EnchantGroupsTable: Loaded 5 groups.
SkillTreeTable: Loaded 42988 skills.
FishingSkillTreeTable: Loaded 109 general skills.
DwarvenCraftSkillTreeTable: Loaded 8 dwarven skills.
PledgeSkillTreeTable: Loaded 44 pledge skills
TransformSkillTreeTable: Loaded 50 transform skills
SpecialSkillTreeTable: Loaded 3 special skills
ResidentialSkillTable: Loaded 39 entities with associated skills.
SubPledgeSkillTree: Loaded 18 SubUnit Skills
PetSkillsTable: Loaded 1815 skills.
--------------------------------------------------------------------=[ Items ]
Highest item id used:22172
Extractable skills data: Loaded 449 extractable skills!
Summon items data: Loaded 57 summon items.
Enchant HP Bonus registered for 1895 items!
MerchantPriceConfigTable: Loaded 28 merchant price configs.
TradeController: Loaded 680 Buylists.
MultiSell: Loaded 335 lists.
RecipeController: Loaded 1000 recipes.
ArmorSetsTable: Loaded 198 armor sets.
FishTable: Loaded 270 Fishes.
---------------------------------------------------------------=[ Characters ]
CharTemplateTable: Loaded 103 Character Templates.
CharNameTable: Loaded 0 char names.
LevelUpData: Loaded 103 Character Level Up Templates.
AccessLevels: Loaded 7 from database.
AdminCommandAccessRights: Loaded 457 from database.
RaidBossPointsManager: Loaded 0 Characters Raid Points.
PetDataTable: Loaded 49 Pets.
--------------------------------------------------------------------=[ Clans ]
Loaded 4 forums. Last forum id used: 4
Restored 0 clans from the database.
Initializing ClanHallManager
Initializing AuctionManager
Loaded: 38 auction(s)
Loaded: 0 clan halls
Loaded: 44 free clan halls
------------------------------------------------------------------=[ Geodata ]
Geodata Engine: Disabled.
---------------------------------------------------------------------=[ NPCs ]
NpcTable: (Re)Loaded 10088 NPC template(s).
NpcTable: Loaded 504 Minions.
NPC AI Data Table: Loaded 10088 AI Data.
NPC Elementals Data Table: Loaded 10088 elementals Data.
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 34 Npc Walker Routes.
Loading zones...
Initializing GrandBossManager
GrandBossManager: Queen Ant(29001) status is 0.
GrandBossManager: Core(29006) status is 0.
GrandBossManager: Orfen(29014) status is 0.
GrandBossManager: Antharas(29019) status is 0.
GrandBossManager: Baium(29020) status is 0.
GrandBossManager: Zaken(29022) status is 0.
GrandBossManager: Valakas(29028) status is 0.
GrandBossManager: Frintezza(29045) status is 0.
GrandBossManager: Antharas(29066) status is 0.
GrandBossManager: Antharas(29067) status is 0.
GrandBossManager: Antharas(29068) status is 0.
GrandBossManager: Loaded 11 Instances
Done: loaded 25 zone classes and 1310 zones.
Searching clan halls doors:
DoorTable: Loaded 977 Door Templates for 19 regions.
StaticObject: Loaded 29 StaticObject Templates.
ItemAuctionManager: Disabled by config.
Initializing CastleManager
Loaded: 9 castles
Initializing FortManager
DayNightSpawnManager: Day/Night handler initialized
SpawnTable: Loaded 41538 Npc Spawn Locations.
Loaded: 21 fortress
Initializing FortSiegeManager
NpcBufferSkillIdsTable: Loaded 1 buffers and 10 skills.
RaidBossSpawnManager: Loaded 174 Instances
RaidBossSpawnManager: Scheduled 0 Instances
DayNightSpawnManager: Removed 0 night creatures
DayNightSpawnManager: Spawned 232 day creatures
GrandBossManager: Initialized 16 Grand Boss Zones
FourSepulchersManager: loaded 20 Mysterious-Box spawns.
FourSepulchersManager: loaded 716 Physical type monsters spawns.
FourSepulchersManager: loaded 716 Magical type monsters spawns.
FourSepulchersManager: loaded 92 Church of duke monsters spawns.
FourSepulchersManager: loaded 68 Emperor's grave NPC spawns.
FourSepulchersManager: spawned Conquerors' Sepulcher Manager
FourSepulchersManager: spawned Emperors' Sepulcher Manager
FourSepulchersManager: spawned Great Sages' Sepulcher Manager
FourSepulchersManager: spawned Judges' Sepulcher Manager
FourSepulchersManager: Beginning in Attack time
Fri Feb 17 02:42:29 ALMT 2012 Atk announce scheduled to 45.0 minute of this hour
.
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
Initializing QuestManager
--------------------------------------------------------------------=[ Siege ]
Initializing SiegeManager
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie t
his week.
SevenSigns: Next period change set to Mon Feb 20 18:00:32 ALMT 2012
SevenSigns: Next period begins in 3 days, 15 hours and 17 mins.
Siege of Gludio: Sun Feb 26 06:00:00 ALMT 2012
Siege of Dion: Sun Feb 26 06:00:00 ALMT 2012
Siege of Giran: Sun Feb 26 06:00:00 ALMT 2012
Siege of Oren: Sun Feb 26 06:00:00 ALMT 2012
Siege of Aden: Sun Feb 26 06:00:00 ALMT 2012
Siege of Innadril: Sun Feb 26 06:00:00 ALMT 2012
Siege of Goddard: Sun Feb 26 06:00:00 ALMT 2012
Siege of Rune: Sun Feb 26 06:00:00 ALMT 2012
Siege of Schuttgart: Sun Feb 26 06:00:00 ALMT 2012
Initializing TerritoryWarManager
Initializing CastleManorManager
Manor System: Manor refresh updated
Manor System: New Schedule for manor refresh @ Fri Feb 17 20:00:33 ALMT 2012
Manor System: Manor period approve updated
Manor System: New Schedule for period approve @ Fri Feb 17 06:00:33 ALMT 2012
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
L2Manor: Loaded 258 Seeds.
-----------------------------------------------------------------=[ Olympiad ]
Olympiad System: failed to load data from database, trying to load from file.
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Olympiad Period
Olympiad System: 19276 minutes until period ends
Olympiad System: Next weekly change is in 10079 minutes
Olympiad System: Loaded 0 Nobles
Olympiad System: Competition Period Starts in 0 days, 15 hours and 16 mins.
Olympiad System: Event starts/started : Fri Feb 17 18:00:20 ALMT 2012
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
--------------------------------------------------------------------=[ Cache ]
Cache[HTML]: Running lazy cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
TeleportLocationTable: Loaded 930 Teleport Location Templates.
UITable: Loaded 5 Categories.
UITable: Loaded 4 Keys.
Initializing PetitionManager
HennaTable: Loaded 180 Templates.
HennaTreeTable: Loaded 8136 Henna Tree Templates.
Helper Buff Table: Loaded 17 Templates.
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
AugmentationData: Loaded: 24 accessory augmentation stats.
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 0
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 1
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 2
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 3
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 4
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 5
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 6
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 7
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 8
AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLev
el 9
Initializing CursedWeaponsManager
Loaded : 2 cursed weapon(s).
------------------------------------------------------------------=[ Scripts ]
AirShipManager: Loaded 0 private airships
GraciaSeedsManager: Initializing
Loading Server Scripts
Loading Handlers...
Loaded 10 ActionHandlers
Loaded 6 ActionShiftHandlers
Loaded 450 AdminCommandHandlers
Loaded 60 BypassHandlers
Loaded 14 ChatHandlers
Loaded 32 ItemHandlers
Loaded 96 SkillHandlers
Loaded 16 UserHandlers
Loaded 1 VoicedHandlers
Handlers Loaded...
Handy's Block Checker Event is enabled
Next TerritoryWarTime: Sat Feb 25 20:00:00 ALMT 2012
[EnhanceYourWeapon] Loaded 54 Soul Crystal data.
[EnhanceYourWeapon] Loaded 233 npc Leveling info data.
importing custom: 2011_BlesseNBuffer OK
BlesseNtumble for l2ua.ru
---=== Buffer freya by BlesseNtumble ===---
News --> https://l2ua.ru/
Forum --> https://l2ua.ru/forum/7
Compiled Scripts Cache is disabled.
Loaded: 567 quests
Loaded: 105 transformations.
Initializing ItemsAutoDestroy.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
Event ID: (Valentines Event) has passed... Ignored.
AutoChatHandler: Loaded 32 handlers in total.
AutoSpawnHandler: Loaded 133 handlers in total.
HellboundManager: Initializing
HellboundManager: Mode: dummy
HellboundManager: State: unlocked
Mail Manager: Successfully loaded 0 messages.
IdFactory: Free ObjectID's remaining: 1879001083
TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.
GameServer Started, free memory 655 Mb of 989 Mb
Connecting to login on 127.0.0.1:9014
CommunityServerThread: Deactivated by config.
Maximum Numbers of Connected Players: 100
Server Loaded in 368 seconds
AutoAnnoucements: Loaded 0 Auto Annoucement Data.
Telnet server is currently disabled.
Registered on login as Server 1 : Bartz
FourSepulchersManager: Entry time: Fri Feb 17 02:55:29 ALMT 2012
GlobalVariablesManager: Database updated.
GlobalVariablesManager: Data updated successfully.
Вродебы тут ошибок нет!
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Мужчина
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а тут ошибок и не будет
Нужна помощь? Обращайся!
http://flash-dev.in.ua
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Мужчина
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Дык почему на сервер не заходит то?
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Потому что гладиолус! Причин может быть уйма. Блокировка порта, незарегистрирован ГС, хост не пропатчен на 127.0.0.1, протокол не подходит... и т.д.. Ищи по форуму, тут таких тем уже миллион!
Нужна помощь? Обращайся!
http://flash-dev.in.ua
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Порт блокирует если не ошибаюсь Брендмауэр, выключен.
Запустил RegisterGameServer
Выбрал первый пункт и получил hexid
Добавил его в папку gameserver\config.
Патч скачивал чистый с 216 протоколом(Под сервер выберал)
Quote (den01101 )
хост не пропатчен на 127.0.0.1,
А вот тут по подробней плыз:)
По форуму я ответов не нашел(По этому и тему создал)
P/s: Если нужна инфа о настройках, выложу. Скажите только какие именно нужны.
L2.ini
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Port= 7777
Class=LineageWarrior.MFighter
ServerAddr=127.0.0.1
;ServerAddr=l2testauthd.lineage2.com
IsL2NetLogin=True
IsL2Console=True
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
L2VersionCheck=false
IsL2MemLog=False
L2ThreadFilter=1
L2TestServer=false
EnablePurgeLevel=True
SharedSky=True
L2MaxPawnResourceLoad=1.0
L2UseReplayManager=true
EnableSecondWindow=true
IsUseXMLUI=True
L2ShaderPath=..\system\
UseNewPetition=false
L2HomeURL=http://rus4la.theabyss.ru/
[L2WaterEffect]
ColorReference=(A=180,R=38,G=56,B=64,RR=150)
EffectResolution=512
[LanguageSet]
Language=0
[FontSet]
;Font=L2Font.Japan
;Glyph=Japan.gly
Font=L2Font.gulim
Glyph=gulim.gly
[CharacterDisplay]
Name=true
Dist=5000
[ClippingRange]
PawnMax=3.0
PawnMin=1.5
AntiPortal=1.5
Terrain=8.0
StaticMesh=4.0
Projector=0.2
StaticMeshLod=5.0
Pawn=2.0
Actor=4.0
[AutoLogOn]
IsL2AutoLogOn=Ture
L2ID=zodiac
L2Passwd=zodiac
L2Slot=7
[FirstRun]
FirstRun=2110
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
;AudioDevice=XboxAudio.XboxAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.BaseGUIController
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultGame=Engine.GameInfo
DefaultServerGame=Engine.GameInfo
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DefaultPlayerController=Engine.LineagePlayerController
L2NetHandler=Engine.NetHandler
L2Console=NWindow.ConsoleWnd
L2Font=NWindow.L2Font
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../StaticMeshes/*.usx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Voice/*.uax
Paths=../Maps/*.unr
;Paths=../Music/*.umx
Paths=../Animations/*.ukx
Paths=../Animations/*.uix
Paths=../SysTextures/*.utx
Paths=../Animations/*.usk
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=AmbientCreatures
;ServerPackages=WarEffects
;ServerPackages=Decorations
ServerPackages=GamePlay
ServerPackages=UnrealGame
;ServerPackages=WarfareGame
;ServerPackages=WarClassLight
;ServerPackages=WarClassHeavy
;ServerPackages=WarClassMisc
;ServerPackages=Pickups
[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=True
CaptureMouse=True
StartupFullscreen=true
UseWindowFrame=true
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Higher
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
NoFractalAnim=False
ScaleHUDX=0.0
[SDLDrv.SDLClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=True
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=true
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=true
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.1
AmbientVolume=1.0
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Warriors.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInfo]
ServerName=Another Unreal Server
ShortName=Unreal Server
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=ut
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut
[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True
[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UWindow
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=GamePlay
EditPackages=LineageEffect
EditPackages=LineageWarrior
EditPackages=LineageNpc
EditPackages=LineageNpc2
EditPackages=LineageNpcEv
EditPackages=LineageMonster
EditPackages=LineageMonster2
EditPackages=LineageMonster3
EditPackages=LineageMonster4
EditPackages=LineageMonster5
EditPackages=LineageVehicle
EditPackages=LineageDeco
EditPackages=LineageCreature
EditPackages=UDebugMenu
EditPackages=LineageSkillEffect
EditPackages=LineageSceneInfo
;EditPackages=WarEffects
;EditPackages=Decorations
;EditPackages=WarfareGame
;EditPackages=IHVDemoContent
;EditPackages=Pickups
;EditPackages=WarClassLight
;EditPackages=WarClassHeavy
;EditPackages=WarClassMisc
;EditPackages=AmbientCreatures
;EditPackages=Vehicles
;EditPackages=UPreview
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
[UWeb.WebServer]
;Applications[0]=UTServerAdmin.UTServerAdmin
;ApplicationPaths[0]=/ServerAdmin
;Applications[1]=UTServerAdmin.UTImageServer
;ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
[Engine.Console]
ConsoleKey=9
[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)
[Secure]
SecureModule=False
[PrimeShop]
UsePrimeShop=false
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528 сообщений
Мужчина
Статус: Offline
127.0.0.1 localhost
должно быть прописано в файле host
Нужна помощь? Обращайся!
http://flash-dev.in.ua
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Мужчина
Статус: Offline
Файл "host" не нашел. Я так понимаю он должен находиться в \gameserver? (Меня ГС не пускает пинг 9999, что может быть(варианты есть?))
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361 сообщений
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Статус: Offline
Quote (den01101 )
Потому что гладиолус! Причин может быть уйма. Блокировка порта, незарегистрирован ГС, хост не пропатчен на 127.0.0.1, протокол не подходит... и т.д.. Ищи по форуму, тут таких тем уже миллион!
обычно если не зареган - пишут: "хренушки подключу гс"
http://www.youtube.com/watch?feature=endscreen&v=Rf8E15aVuOQ&NR=1 ----- Смотреть всем!!!!! На самом деле эта девушка идеал для нормального мужика :)
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Quote (DRpein )
Файл "host" не нашел. Я так понимаю он должен находиться в \gameserver?
Я так понял что тут я ошибся!
Вот мои host
Добавлено (17.02.2012, 22:55)
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Есть еще варианты? Пробую все что советуют по этому вопросу:)
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Статус: Offline
Quote (Agro )
Есть еще варианты? Пробую все что советуют по этому вопросу:)
Вот тут я писал как настроить l2j
https://l2ua.ru/forum/9-8354-1 глянь
Добавлено (18.02.2012, 00:43)
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А rev. сборки вы ставите ?
Добавлено (18.02.2012, 00:55)
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Quote (Agro )
Добавил его в папку gameserver\config.
Попробуй еще добавить в loginserver\config