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Новая Java-сборка Interlude от команды aCis rev. 175

20:27
Главная » Сборки Серверов » aCis, Interlude | автор: l2 | 14.08.2011

Размер: 15 мб

Хроники: Interlude

Разработчик: aCis

Описание: это новая ревизия сборки Lineage 2 Interlude от прекрасной команды aCis. Если вы хотите создать свой личный сервер Lineage 2 Interlude, то данная сборка может вам в этом помочь, но профессиональный проект - не потянет.

Залито на: yoload, deposit

Изменения после 161:

- addition of 3 quests : Q004, Q379 & Q401.
- add a missing SQL about global quests variables.
- clean correctly a deleted character (addition of character's raid point & global quest variables to cleaning)
- fix Mass Gloom (should be on the summon).

- Q171 added
- add the possibility to reload a single quest, overloading existing command (//reload quest number). If you type "//reload quest", all quests are still reloaded (but AIs and boats path aswell...).
- add the possibility to add a script without server reboot. "//reload quest" wasn't made for that, as it could bug boats and such.
- delete postIL stuff about instances.

- Q014, Q162 && Q688.

- a big rework has been made on Formulas.java. All Func have been moved in the folder named "funcs". Old funcs have been moved on a new folder "basefuncs".

- FakeDeath is now off-like (once activated, toggle is locked, until you type /stand or click on sit/stand button.)
- visual effects have been added for 8 seals/fire skills (ty SweeTs for idea).
- skill mastery is calculated only for players (waste of ressources for other L2Character than players, as stat is 0).
- fix \n on chat, ty manoell for the 1 line fix .
- continue previous work on resistance calculation (better said, I forgot 2 of them in previous commit).
- added a 2,5sec paralyze task on ressurection (FD is concerned too), which force ppl to get the "wake up" animation (based on sitTask paralyze stuff).
- renamed/clean some packets

- reverted to be IL-like. Ty stanus for report.
- Dances aren't put anymore at end of buffs bar, and aren't "saved" compared to others buffs.

- Corrects Prismeval Wharf teleport issue (one PZ becomes a TZ);
- Clean TownManager postIL stuff.

- XMLization of NpcWalkerRoutesTable && AdminCommandAccessRights.
- NpcWalker system have been slightly refactored/updated aswell.
- cleanup in all existing XML tables, for cleaner coding style.
- cleanup some XMLs (to reduce length and improve readability).
- Ty DiNoR for SQL -> XML work on walker part. And death to NPEs.

- Fix enchants, which are now possible on equipped items (not only inventory).
- Fix success enchant message.

- Players aren't effected by NPC skills zones ;
- Mobs aren't effected by L2EffectZone/L2DamageZone (BigHead zones, castle traps, Blazing Swamp,...) ;
- Activation and core implementation for isEnabled feature (mostly used on script for 4S).
- drop of L2BigHeadZone (using L2EffectZone since some revisions).

- 22 enchantement skills (IL ones) have been added. Those datas are unique - as handmaded by me - so enjoy ;
- a packet exploit on skill acquire has been fixed ;
- a useless message has been dropped when you close enchant/acquire skill windows ;
- Lucky skill isn't shown anymore on trainer skilllist ;
- 2-3 methods are improved (no checks on shortcuts when a passive skill is removed, Lucky skill check method doesn't remove skill at any level) ;
- Mobs are supposed to do magical critical now. At least, they got a default stat now.


Скачать сервер Interlude от команды aCis rev.175 (deposit)

Скачать сервер Interlude от команды aCis rev.175 (yoload)

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