Размер: 15 мб
Хроники: Interlude
Разработчик: aCis
Описание: новая ревизия от команды aCis 161. Команда работает с хрониками Lineage 2 Interlude.
Залито на: yoload, deposit
Изменения после 146:
- Fixed few jewels which had problem on enchant (ty Zerador for report, and DiNoR for fast fix).
- Fixed CoV effect, supposed to give back the amount of HPs (20%).
- deleted limitation system. It was crappy. I only kept the retail cap limit of 500 on critical.
- fixed the drop protection, only party must be affected, not clan (ty Finito for report and "the ride" )
- "Fear" graphical effect added back (which is confusion effect aswell).
- deleted the unset("cond"), as it's handled directly when you use exitQuest(false). You still have to cleanup it if quest is repeatable (or I guess so).
- added GNU licences on fernando shares. Erm.
- added Q013, Q153, Q277 && Q357. Ty Ventic, fernandopm, TheLastHero && DiNoR.
- Added 3 quests : 122, 261 && 272.
- Removed the few existing credits.
- Added the less useless fP (dropItem, multisell).
- No more instantiation.
- Possibility to add punishement, duration, numbers of actions before punishement.
- Before ppl were put in an array, once this array limit was reached if it didn't fit with max players limit, only hell knows what could happen .
- fP settings have been seperated from server.properties.
- Once sitted, you can only disable a toggle, not activate it anymore. Issues like using fakedeath during private shops weren't so cool... The initial feature (and bugs) has been introduced at revision 50.
- Slow reuse time is 7sec, not 2sec.
- Seal of Disease acts like a seal, not like a one man target && far-casting spell (Gracia behavior), ty Vonak.
- cancellation and such CANCEL skillType are now corrected. Formulas were linking to another skillType, CANCEL_DEBUFF, which isn't the good effect ;p. So from now, Mental Shield and such buffs should correctly add resistance to cancellation type skills. CANCEL skillType is now 100% effect success aswell. Ty Vonak and Sim for report.
- confusionVuln is now handled directly by derangementVuln. This property (confusionVuln) doesn't exist anymore.
Added the 6 following teleporters, fully working.
- ElrokiTeleporters (added the no fight check, as explained in the NPC's dialogue);
- NewbieTravelToken (fixed HTMs and added HTMs if player hasn't token);
- NoblesseTeleport (fixed HTMs);
- PaganTeleporters (retail way, gates are opening. Fixed all HTMs, and fixed 2 qItems' issues);
- RaceTrack (as L2J Freya did - lolscoria is fully bugged);
- TeleportWithCharm;
Misc
- The Pagans' statues are now L2Npc, not L2Teleporter anymore (as all actions of teleport are handled by quest). For so, their htms have migrated on default folder.
- HTMs of an non-existing gatekeeper have been deleted.
- 2 Pagans teleports have been removed, as they're now handled by the quest (and it's not teleport anymore).
- Correction of MANADAM effects, which now support MDOT. Effect is really supposed to burn some initial mana then to do a MDOT.
- Fixes the teleport skill from Blade of Splendor (VoS), which had 2 skillType (o_o).
- Fixes attack button on pet betray mod.
- Bypass shield's check on Hydro Blast's use (2007 L2Guru topics)
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